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SONY GROUP CORPORATION

6758.T · JPX

¥3,809.00
+¥0.00 (+0.00%)
Prev Close
¥3,809.00
Volume
25.08M
Market Cap
¥22.36T

Key Financials

Trailing P/E
22.2x
Forward P/E
20.8x
Market Cap
¥22.36T
Price / Book
2.77x
Dividend Yield
0.92%
Payout Ratio
15%
Beta
0.74
Avg Daily Vol
17.73M
Next Earnings
July 31, 2026
Already reported

1-Year Price Performance

6758.T vs S&P 500 · Daily (indexed to 100)

6758T
S&P 500

Relative Performance

Consumer Electronics peers · S&P 500 benchmark

Period 6758T S&P 500 MicrosoftAlphabetMeta
1 Week +10.6% -0.8% +15.6%-2.5%-14.1%
1 Month +16.3% -1.0% +14.5%-10.6%-10.2%
3 Months +10.6% +12.1% +14.3%+10.4%-12.0%
6 Months -13.1% +11.0% -12.8%+32.8%-26.3%
YTD -6.3% +7.8% -4.2%+5.5%-18.0%
1 Year +4.9% +18.4% -8.8%+86.4%-24.8%

Recent News

Source: Yahoo Finance Japan (finance.yahoo.co.jp)

株探ニュース ·
Sony Group raises profit forecast by 4% for this term

The upward revision indicates strong operational performance and positive market sentiment.

アイフィス株予報 ·
Sony Group's Q1 pre-tax profit exceeds analyst expectations

Exceeding forecasts suggests robust demand and effective cost management.

gamebiz ·
New game releases boost Japan's Nippon Ichi Software stock

Strong performance in gaming sector reflects overall industry growth, benefiting related stocks.

Analyst Consensus

11 brokers (Kabutan)

11 analysts
Strong Buy
Buy
Hold
Sell
Strong Sell
4.0
/ 5 Score
SELL Buy BUY

Analysts are generally bullish on Sony Group Corporation, with a strong buy rating from Kabutan and no consensus data from moomoo.

The latest price target is ¥5830, indicating a potential upside of approximately 53.3%.

No quarterly revenue data is available to assess the earnings trend.

The main risk highlighted by bears is the potential for declining demand in key gaming and entertainment segments.

Analyst Stances
みずほ証券
買い
Upgrade
¥5830 (+380)
JPモルガン証券
強気
Initiate
¥5700 (+400)
東海東京証券
強気
Reiterate
¥4700 (-120)
野村証券
買い
Downgrade
¥4500 (-300)
岩井コスモ証券
Initiate
¥4800
ゴールドマン・サックス証券
買い
Downgrade
¥4100 (-700)
UBS証券
買い
Downgrade
¥5060 (-240)
SMBC日興証券
強気
Downgrade
¥4800 (-400)
大和証券
Reiterate
¥4800 (-200)
モルガン・スタンレーMUFG証券
強気
Downgrade
¥4700 (-400)

Retail Sentiment

Yahoo Finance Japan BBS · AI analysis

65%
Cautiously Bullish
Bearish 35% Bullish 65%
Source: Yahoo Finance Japan BBS  ·  Since May 14, 2025
  • Investors are optimistic about future price increases.
  • There is skepticism about the impact of earnings reports.
  • Many believe that the stock will recover and rise in the coming weeks.
  • Concerns exist about market manipulation by institutions.
Most Upvoted Comments

"Honestly, I feel that earnings reports don't matter much anymore. Ultimately, it has become a market driven by algorithms focused on semiconductors or non-semiconductors."

28 helpful votes

"Today at 3,800 yen, there will soon be a short squeeze. Let's think of it as savings until then. With plenty of interest! I want to buy strongly."

26 helpful votes

"I can see 5,000 yen in about a year, so whether I buy at 3,800 yen or 3,200 yen is just a margin. I'll wait and see."

19 helpful votes

"There is no pessimism. It's okay to take it slow."

9 helpful votes

Quarterly Revenue

Actual vs consensus · Source: moomoo (moomoo.com)

No quarterly estimate data available.

Company Profile

Source: moomoo (moomoo.com)

No company data available (non-JP ticker).

Upcoming Catalysts

Earnings · Dividends · Analyst Actions · Estimates
Next Earnings
Jul 31, 2026
In 0d
Rev Low
¥2.6T
Rev Consensus
¥2.7T
Rev High
¥2.8T
Next FY end: Mar 31, 2027 In 243d
Dividend
Ex-Dividend Date
Sep 29, 2026 In 60d
Annual Yield 0.92%
Recent Analyst Actions (90 days)
みずほ証券
買い ¥5830(+380) 6/24
JPモルガン証券
強気 ¥5700(+400) 6/22
東海東京証券
強気 ¥4700(-120) 6/17
野村証券
買い ¥4500(-300) 5/27
岩井コスモ証券
¥4800 5/12
ゴールドマン・サックス証券
買い ¥4100(-700) 5/11
Source: Kabutan レーティング日報
Forward Revenue Estimates

No forward estimates available.

Source: moomoo
EPS Surprise History
6/8 beats
11-08
02-12
05-13
08-06
11-10
02-04
05-07
07-31
Beat
Miss

52-Week Range & Price Stats

SONY GROUP CORPORATION (JPX: 6758) Initiation Note

As of July 2026
1. Key Takeaways
  • Diversified Global Franchise: Sony maintains industry leadership across gaming, entertainment (music and film), and image sensors.
  • Strong Financials: Delivers robust, diversified revenue streams and resilient profitability despite cyclicality in electronics and consumer sentiment.
  • Active Portfolio Management: History of strategic acquisitions and divestitures underscores an adaptive business model.
  • Transforming for Growth: Increasing focus on subscription models, content/IP, and technology platforms.
  • Competitive Landscape: Faces both entrenched and emerging rivals across its entertainment and semiconductor businesses.
2. Company Overview

Sony Group Corporation, founded in 1946 and headquartered in Tokyo, is a multinational conglomerate leading in gaming, music, film, and cutting-edge sensor technology. Its business spans consumer electronics, entertainment, and semiconductor solutions.

  • Gaming, Music, Film Powerhouse: Major global player in interactive entertainment, recorded music, and motion pictures.
  • Image Sensors: Holds global No. 1 market share in image sensors.
  • Founder: Akio Morita and Masaru Ibuka; ongoing innovation-driven culture.
3. Products/Services/Tech
  • PlayStation: Leading home gaming consoles and services (PlayStation Network, PS Plus subscriptions).
  • Sony Pictures & Music: Global production, distribution; extensive content/IP library.
  • Imaging & Sensing Solutions: CMOS image sensors for smartphones, automotive, industrial uses.
  • Consumer Electronics: TVs (BRAVIA), audio, cameras (Alpha series).
  • Financial Services: Sony Financial Group (insurance, banking; now wholly owned).
  • Subscription/Services Models: Heavy focus on recurring digital and entertainment services revenue.
4. Market/Competition
  • Gaming: Competes with Microsoft (Xbox) and Nintendo; PlayStation 5 remains a core pillar.
  • Music and Film: Rivals include Universal and Warner (music); Disney, Netflix, Paramount, Warner Bros. Discovery (film).
  • Imaging: Main competitor is Samsung; also faces Omnivision, Canon.
  • Consumer Electronics: Samsung, LG, Apple, Panasonic, TCL.
  • Market Share: #1 in image sensors (smartphones, >40% share); strong but volatile share in gaming hardware, entertainment content.
5. Strategy/Growth
  • Content/IP Expansion: Strategic focus on content ownership, gaming franchises, and global music rights.
  • Technology Leadership: Capitalizing on AI, imaging, and sensor technology.
  • Platformization: Growing integration of services and hardware ecosystems.
  • M&A and Partnerships: Ongoing capital deployment into IP, technology, and global distribution networks.
  • Regional Growth: Strengthening presence in North America, EU, Asia-Pacific.
6. Key Acquisition History
  • 2024: Acquisition of iSIZE (AI video processing) to enhance streaming and broadcast tech.
  • 2021: $1.2B acquisition of Bungie (game studio; ‘Destiny’ franchise); rationale: diversify into live service games and deepen first-party content.
  • 2020: Wholly acquired Sony Financial Holdings for ¥400B; rationale: full integration, increased cash flow flexibility.
  • 2019: Acquired Insomniac Games (‘Spider-Man’, ‘Ratchet & Clank’); rationale: strengthening PlayStation Studios.
  • 2016: Acquisition of Michael Jackson’s 50% stake in Sony/ATV Music Publishing.
  • Select Older Deals: EMI Music Publishing (2018), Gaikai (cloud gaming, 2012), Columbia Pictures (1989).
7. Management/Governance
  • President & CEO: Mr. Hiroki Totoki (since April 2024; previously CFO and COO).
  • Previous CEO/Chairman: Mr. Kenichiro Yoshida (now Chairman, involved in strategy).
  • CFO: Ms. Lin Tao.
  • Other Key Executives: Mr. Yasuhiro Ito (Chief People Officer), Mr. Tsuyoshi Kodera (Chief Digital Officer), Mr. Toshimoto Mitomo (Chief Strategy Officer).
  • Board: Mix of internal and external directors; focus on governance, diversity, risk control.
  • Recent Change: CEO succession from Mr. Yoshida to Mr. Totoki (2024).
8. Historical Financial Performance
  • Consistent Growth: Multi-year revenue and profit growth driven by PlayStation, music publishing, and image sensors.
  • Recent Results: Fiscal 2026 revenue exceeded estimates in Q3/Q4; outperformance in imaging and entertainment.
  • Profitability: Trailing P/E ~22.2; forward P/E ~20.8; stable margins but affected by some FX and component supply impacts.
  • EPS Growth: Supported by digital content/services expansion.
9. Operating Performance and Benchmarking
  • Segment Leaders: PlayStation among top global consoles; Music division is a top-3 global label.
  • Operating Margins: Stronger in entertainment vs. hardware; sensors continue to post leading OPM among peers.
  • Peer Benchmark: Outperforms traditional electronics giants on breadth, matches/competes with top U.S. tech in IP content scale.
10. Capital Structure & Liquidity
  • Strong Balance Sheet: Ample cash reserves; moderate leverage post-financial holdings buyout.
  • Healthy FCF: Cash flow supported by recurring digital/subscription revenues.
  • Dividend: Yield at 0.92% with a conservative payout ratio (~14.6%).
  • Recent Buybacks: Select buybacks over the past five years, though generally modest.
11. Investment Thesis/Debates
  • Bull Case: Diversified cash flows, leading IP/content assets, technology leadership, and margin expansion via services.
  • Debates: Reliance on cyclical hardware (PlayStation), intense competition, foreign exchange headwinds, and risk in content/IP costs.
  • Overall: Well positioned for long-term digital transformation, but exposed to volatility in entertainment/hardware cycles.
12. Valuation
  • Multiples: ~22.2x trailing P/E, ~20.8x forward P/E; price-to-book at 2.77x.
  • Discount to Peers: Trades at a premium to Asian hardware peers, but below U.S. mega-cap tech/content players.
  • Price Targets: Consensus ¥5,830 (per latest analyst median).
  • Yield: Dividend yield below 1%, reflects growth orientation.
13. Recent Developments
  • Management Transition: Mr. Hiroki Totoki succeeded Mr. Yoshida as President/CEO in April 2024.
  • Strategic M&A: Acquired iSIZE for video processing AI in June 2024.
  • AI & Entertainment Push: Launched new AI imaging chips and expanded PlayStation cloud offerings.
  • Content Partnerships: Secured exclusive IP and global media rights deals (2024-2025).
  • Shareholder Returns: Solid execution and continued moderate buybacks/dividend growth.
Disclaimer: This note is synthesized from public information sources and does not constitute investment advice.